UnrealEngine 4 provides huge amount of tools for game developers which continues to evolve all the time thanks to Epic team and comunity around it. However here is hided one of the problem. Nobody can write documentation or make video tutorials that will cover all aspects of the developement process and highlight possibilities of the engine. That where comunity appears. During development of the game my team faced a lot of challenges and part of them is to configure tools in the most effective way. Here are some of our findings. To work with your device UnrealEngine provide UI tool called iPhonePackager which allows to sign your game package with required provision, install on device or grab local files from device including log files. Underneath of the iPhonePackager works application named DeploymentServer. Actually the same application used to launch game within the UE4 editor on device. But one of the problems iPhonePackager have is UI. Sometimes in order to make the simp...